Saturday, October 25, 2008

You all wake up in cell with no idea how you got there...

Only slightly less hackneyed than "You all meet in a tavern..." for a campaign start. It's used mainly to annoy the folks who go into great detail about the specific gear with which their character is equipped. ("My character carries an Springfield GI Model 1911A1 with Trijicon sights, a 20 lb recoil spring, full-length guide rod, Swinson trigger, Wilson beaver-tail grip safety, damascus steel commander-style from STI, and a Gunsite lo-ride safety." "Actually, Bob, your character is wearing the same prison rags as everyone else, and isn't packing so much as an improvised shiv. You have no idea how you got here.") While discussing this at the start of a friend's Star Wars game recently, Jason said, "Yeah, you notice it's never 'You wake up at, say, a fancy dinner party...'" This started the gears turning in my head, and got a terrified reaction from my buddy D when I said, "You know, that'd be the perfect start if I ever run a GURPS: Illuminati game." Think about it. Your characters are typical Joe or Sarah Sixpacks who suddenly wake to find themselves in tuxes or ball gowns and domino masks in very swank digs and a bunch of similarly attired folks and the casual conversation around them involves things like, "Yes, we'll be discussing the Reptoid situation with Mr. Johnson after the ritual. "His" work on the web has been nearly effective as his previous jazz guitar playing in advancing their cause, don't you think? And talk about hiding in plain sight!"

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