Wednesday, November 14, 2007


Up to my ass in alligators at the moment due to a promotion at work and then having my replacement quit and having to do double-duty. (triple, if you count training my new replacement) Free ice cream to resume once I have a chance to catch my breath.

Monday, September 24, 2007

Societal Collapse

One of the primary motivators of the “Back To Nature” types in the early Seventies was the belief that Western Civilization was going to collapse under its own weight. Society was hitting near-Roman levels of decadence and fans of Edward Gibbons were certain that Welfare & Prime Time were the new Bread & Circuses. A subset of this crowd was mindful of the original Rome’s Visigoth problem, added some modern-day pilums to their preparations, and became the first “survivalists”. Doesn’t seem like much of a game setting, though. How can the machine grinding slowly to a stop make for thrilling adventures? Sounds pretty boring, right?

“On the roads, it was a White Line Nightmare…”

Mel Gibson’s bank accounts would politely beg to disagree. The movie “Mad Max” was set near the tail end of just such a collapse. The courts were useless, the citizens were apathetic, and the cops were becoming little more than leather-clad vigilantes. With no law enforcement, the economy began to grind to a halt as interstate shipping was choked off by the gangs. This can be transplanted to any comparatively desolate location that has access to some nearby city to base the PCs out of. The Texas Panhandle. The Jersey Barrens. Tony Hillerman fans could run such a game with the PCs operating out of Shiprock having the Navajo Tribal Police in the role of The Bronze, with Joe Leaphorn as FiFi and Jim Chee as Max.

Another way of working this would be to have the PCs to be down on their luck in a dying city. As Jerry Pournelle will tell you, no country is more than three meals from a revolution. A modern city has little in the way of food reserves. If the grain trains don’t roll, then people get hungry. Unlike the Economic Collapse scenario where the PC might not have the money to buy food, in this case there’s no food to buy with that money. (A much nastier situation…) At full population, a typical American city has about a 2-3 day supply of food on store shelves and in warehouses. Perhaps a bit less nowadays, given the use of “just in time” shipping. This sort of consideration is the basis of the open road scenarios in Car Wars. “You have to get these trailers full of canned goods to Cincinnati, or folks are going to starve!” Or the PCs could be in Cinci the day when only half the trucks make it, causing food riots to break out.

This is another setting that you can use to torture gun-bunnies. With supply-chain disruptions like this, ammo that has to be special ordered is going to evaporate pretty quickly. In generic terms, special ammo types (match grade, hot loads, frangible bullets, AP, uncommon calibers) just aren’t going to be available very often and either hollowpoints (for handguns & military calibers) or FMJ (for hunting rifle calibers) are going to be scarce. They won’t be irreplaceable, as things haven’t gotten that bad yet, but they’ll have to think hard before just opening up on folks with their preferred wonder-weapon.

Tuesday, September 18, 2007


Unlike a great many of the SHTF scenarios I’m listing as potential game settings, this one has hit in living memory as the Great Depression. Currently, we’re used to unemployment rates of < 5%, minimal inflation, and obesity being the primary dietary health problem amongst the poorest Americans. Real hunger, as in “Haven’t eaten in days, and not sure when I’ll eat again” as opposed to “I skipped lunch & the vending machine didn’t have my favorite brand of chips”, is almost unknown. Folks would be screaming bloody murder if the economy went back to what it was in the 1970s with > 10% unemployment and double-digit inflation. In the US during the Great Depression, those were more along the lines of 25% or more unemployment. As bad as that was, in Weimar Germany the unemployment rate was 20% combined with inflation that was such that it made the late 1980s Mexican Peso or the post-Soviet Ruble look good by comparison. This can be considered the wimpiest of the Whimper scenarios as it’s unlikely to cause ETOTWAWKI. It’s a SHTF scenario which leaves the forces of law & order more or less intact. Corrupt and extraordinarily brutal, but intact. Loyalty to the powers which be is what keeps their children fed, after all, and shifty vagrants and other ne’er do wells (aka the PCs) threaten that. Take the “Haven’t eaten in days” example of hunger & apply it to your kids, then consider what you’d be willing to do under color of authority to prevent that from happening…

Gonna take my .32-20, boy, an’ cut her half in two.
– Robert Johnson, “.32-20 Blues”

Gamers tend to be gun nerds. They have a habit of equipping their characters with flashy (.50 Desert Eagle) or rare (Medusa multi-caliber revolver) guns, or ones that provide special bonuses (FN Five-seveN with armor piercing ammo). Here’s the chance to watch your gun-bunny players squirm as they try to scrape up enough cash to arm their characters with a High Point 9mm and a milsurp SKS. (About $350 for the combo at current prices) The .32-20 round mentioned in the song quote is marginal at best for deer hunting, but was widely used for that purpose in the Depression-era South because it was cheap, available, and could also be used in pistols. The PCs can be forced into using sub-optimal or even inadequate guns because that’s all they can find. Think of “Neuromancer” where the main character arms himself with a Vietnamese made knock-off of a Walther PPK clone in .22 Long Rifle because he’s being tailed.

Since society hasn’t utterly collapsed in this setting, the suggested skill-set for the PCs is a bit different. Stuff is still being made in factories, after all, it’s just that you can’t afford it. Maintenance and Scrounging become more important than being able to make the tools to make the tools. Less re-inventing the wheel than patching the existing wheel up to get a few more hundred miles out of it to reach California.

One nifty thing about this scenario is that you can transplant it to any setting with a stock market. The original 1930s. Modern day. Pre-terraforming Martian colonies. The Third Imperium. Any of these can be turned into “interesting times” by having prices shooting up like a Saturn V at the same time as your characters are thrown out of work. It also works as recent back-history, say in a lower-tech version of a Cyberpunk 2020 Nomads type game.

It's the end of the world as we know it (and I rolled a crit)

A whimper or a bang?

(This somewhat rehashes one of my “World Creation Made Easy” columns in the now defunct e-zine “The RPG Times”)

Post Apocalypse settings have long been popular with gamers. At the time that RPGs were beginning, Survivalism was quite the hot topic. Originally, the bugbear was societal, economic, and/or environmental collapse. (Decline & Fall, Stagflation, & Silent Spring) Then in the 1980s & ‘90s, thoughts turned to nuclear war and pandemics. (WWIII & Achoo!) By the late ‘90s, technological collapse came into fashion, along with concern over a few celestial near misses. (Y2K & ELE) Now we seem to have come full circle, with post 2000 election shenanigans, new environmental concerns, and terrorism combined with nuclear proliferation. (2nd US Civil War, Global Warming, & Binny-Boy’s Got The Bomb) Natural disasters have long been a “rational” explanation for preparations (Katrina), but very few of those qualify for ETOTWAWKI. (A Yellowstone Eruption or New Madrid Quake could do it, though) Some possible disaster scenarios are too outrĂ© or too controversial for polite discussion. If you’re planning to survive Zombies, the return of the Great Old Ones, or invaders from Mars, folks will think you’re even more of a nut. If you’ve based your planning around what to do the day the Welfare checks bounce, you’re probably a racist nut. (Braiiins!, Fhtagn!, Ulla!, & Helter Skelter!)

The main question for the GM is did things end with a whimper or a bang. Take a look around your PA setting. Is the scenery mainly plies of scorched rubble and heaps of skulls? Then things ended with a bang. If things are more-or-less intact, then it ended with a whimper. Bang is the default for this sort of thing. It has the advantage (from the GM’s point of view) of scarcity. If the local Wal-Mart is a pile of twisted rubble, then the players can’t just stroll around picking up batteries, common types of ammo, and cheap hiking boots. Of course the slower “Whimper” settings will result in the stores having been picked clean before The End, but that just relocates the goods to hundreds of smaller caches instead of it being concentrated. With a Bang, those goods are far scarcer and a brick of .22 Long Rifle ammo is wealth beyond the dreams of avarice. Some supplies, such as ammo, pharmaceuticals, & canned goods, are going to be used up very quickly. They are consumables, useful, and are mostly out of production after The End. Several of them have pretty finite shelf lives even under good conditions. In the case of ammo, there might be some low-level production from folks with reloading gear, but you can only get so many uses out of the brass casings, and the supply of primers will also be a limiting factor. Some calibers which are very common now will become rather scarce as they aren’t made in a format that’s reloadable. The .22 & .17 rimfires cannot be reloaded due to the rimfire priming system, nor can the Russian-made 7.62x39mm ammo which has been flooding the market the last decade due to their beridan primed steel cases. Ironically, the AR-15 may outlast the much more rugged AK-47 clones because we use boxer primed brass cases for our 5.56x45mm ammo. The AK may be in better working order, but that doesn’t mean much without any ammo for it… The stereotype of crossbow wielding maniacs might not be too far fetched, though the mohawks & ass-less chaps are strictly optional.

As the mood strikes, I’ll be expanding on the particular settings named in the parentheticals above. As a general guideline, though, here’s how they break down as to Whimper vs. Bang.

Decline & Fall
Silent Spring
Global Warming

2nd US Civil War
Yellowstone Eruption

New Madrid Quake

Tuesday, September 11, 2007

Friday, September 7, 2007

Movie meme from Grim

Found this over at Grim's & decided not to take up a huge chunk of space in his comments.

1. Name a movie you've seen more than 10 times.
Red Dawn. Conan the Barbarian. Starwars. Casablanca. RHPS. The Good, the Bad, and the Ugly.

2. Name a movie you've seen multiple times in the theater.
Fellowship Of The Ring

3. Name an actor who would make you more inclined to see a movie.
Rutger Hauer, John Wayne, Bogie, Vin Diesel.

4. Name an actor who would make you less likely to see a movie.
Sean Penn, Alec Baldwinn, John Travolta, Susan Sarandon, Tim Robbins, Leo DiCaprio

5. Name a movie that you can and do quote from.
RHPS. Conan the Barbarian. Monty Python and the Holy Grail. The Princess Bride.

6. Name a movie musical, to which you know all the lyrics to all of the songs.
RHPS (♪Science fiction... double feature/Dr. X... will build a creature♪)

7. Name a movie with which you've been known to sing along.
Does calling responses in RHPS count?

8. Name a movie you would recommend everyone see.

9. Name a movie you own.

10. Name an actor that launched his/her entertainment career in another medium but who has surprised you with his/her acting chops.
Ol' Blue Eyes impressed the heck out of me in "The Manchurian Candidate"

11. Have you ever seen a movie in a drive-in? If so, what?
Honey, I Shrunk The Kids

12. Ever made out in a movie?
Nope. Hell, I've never even been in a movie, much less got a love scene in one. Or do you mean at the theater?

13. Name a movie that you keep meaning to see but just haven’t yet gotten around to it..

14. Ever walked out of a movie?
No, but had I been one of the ones driving when we went to see "Dead Ringers" back in college...

15. Name a movie that made you cry in the theater.
My eyes might have gotten a bit damp during "We Were Soldiers" as they cut back & forth between the fighting & the notification teams. (Not that I'll admit it...)

16. Popcorn?
With tons of that artery-clogging fake butter, please!

17. How often do you go to the movies (as opposed to renting them or watching them at home)?
Pretty rarely, actually.

18. What’s the last movie you saw in the theater?
Been awile. Some sci-fi or action flick, no doubt.

19. What’s your favorite/preferred genre of movie?
Sci-Fi, Action, Spook work or caper flicks are a plus assuming they aren't insulting my intelligence. (Oceans 1X series, I'm looking at you!)

20. What’s the first movie you remember seeing in the theater?
Something to do with folks looking for Bigfoot.

21. What movie do you wish you had never seen?
Seven Dwarfs To The Rescue. Roller Boogie. (Those two were at least seen via NOWFF) Dead Ringers

22. What is the weirdest movie you enjoyed?

23. What is the scariest movie you've seen?
The Haunting (The bits with the cherubs was both subtle and freaky!)

24. What is the funniest movie you've seen?
Plan 9 From Outer Space

Cassandra's questions:

What was the last movie you saw at home?
Either Firefly or Blackhawk Down

If you had to name your top ten favorite movies of all time, what would they be? And why are they your favorites?
10 "xXx", a great pastiche of the Bond films, and a big tough guy who uses his brain more than his pecs.

9 "Pitch Black", again, a tough guy who uses his brains.

8 "Blackhawk Down", 'nuff said.

7 "13th Warrior", c'mon, you know the main characters were PCs... ("Right, we're playing GURPS Vikings and do a non-supernatural retelling of Beowulf." "My character is going to wear roman gladiator armor!" "So? Mine's going to have a Maximillian curaiss!" "I'm going to play an Arab poet!")

6 "Roman Polanski's Pirates" Very dry humor.

5 "Hitchhiker's Guide", true to the radio shows & the books in that it was different from both.

4 "Sky Captain & The World Of Tomorrow", wonderful visuals of 1930's alternatech.

3 "The Manchurian Candidate", wonderful Cold-War paranoia and Dr. Lo was a hoot.

2 "The Princess Bride", fun AND a good date flick.

1 "Casablanca", because it's just that good. Citizen Kane is overrated.

Wednesday, September 5, 2007

Modern dwelling maps

This evening your player's SWAT team are going to kick in the door of a crack house, or their cyberpunks are hitting a CEO in his house, or their counter-terrorist team is about to storm the apartment that Committee for the Use of Natural Terrain for Spiritualism is using as a safehouse to hide their hostage, and you realize that you haven't drawn up a map. Oh, bugger. And they'll be here in 15 minutes or so. Now, if you're lucky enough to have a copy of the Millennium's End GM's Companion, you've got an assortment of maps, but there's only so many in one book, and not all cities look like Miami. If only there were some webpage online that had an assortment of floorplans available, preferably one that takes regional building preferences into account... Oh, look! Here's one.

Tuesday, September 4, 2007

Pick Three Random Books...

A quick idea for a one-shot. Reach into your book-bag or gaming library and pick three titles at random, then base an adventure on it. Works best if your collection is varied without being too eclectic. My gaming group tried this once, and then abandoned the concept entirely the same night we came up with it after I pulled Cthulhupunk, Bio-Tech, and Bunnies & Burrows from the depths of my bookbag. (In my defense, I'd just picked up B&B earlier that day from a shop which didn't know what they had on their discount table...)

Wednesday, August 29, 2007

The Paranoia Effect

Most gamers fondly remember West End Games' classic silly roleplaying game Paranoia. Long story short, you work for the all controlling Computer as a troubleshooter, eliminating mutants & traitors. The catch, of course, is that your character is a mutant traitor. Hilarity (and laser fire) ensues. Great silly fun when it's expected. Here's a thought for running a one-shot with pre-gen characters: Bring this concept into some other genre & play it straight. I think it'd work particularlly well in a horror setting like Call of Cthulhu or Chill. After all, no one in their right mind is going to read anything in a CoC game, but if you're related to the Whatley's or the Marsh's through your maternal grandmother then you really aren't all that sane, now are you? (cue creepy, gurgling laughter)

Thursday, August 23, 2007

Meme from Tam's

Tam at View From The Porch posted this meme. You type in the letters of the alphabet into your address bar & fess-up to the first thing that shows up.

First things that come up on mine, not counting pop-up ad urls,



C: (Once I scrolled past a crapload of stuff from my C: drive.)



F: (ROFL!)




J: (For the record, I followed a link to this site. Link was from Tam, I think. Looks like something she'd link to, anyhow...)

K: (Like anyone's suprised at that one...)



N: (Either weather charts or a trip toy. Not sure which.)

O:The intranet home page of my employer. (No link because you can't get there from outside anyhow)

P: (Buh-by, you GFWs!)

Q: (It thinks I'm Mal. Usually I get Jayne or the Operative.)




U: (Bwah-hahahahaha!)





Saturday, August 18, 2007

Inspirational Music part 2, "Lyin' Eyes"

This one doesn't so much inspire a setting as it does a character.
City girls just seem to find out early
How to open doors with just a smile
A rich old man and she won't have to worry
She'll dress up all in lace and go in style

Ok, so she's a gold-digger. Big honkin' deal, you say. Yes. But take the next few couplets out of your World of Brightness...

Late at night a big old house gets lonely
I guess ev'ry form of refuge has its price
And it breaks her heart to think her love is only
Given to a man with hands as cold as ice

D'oh! Looks like Ms. Golddigger has become Mrs. Ventrue. Lucky for her that the old sap has fallen for her so hard.

So she tells him she must go out for the evening
To comfort an old friend who's feelin' down
But he knows where she's goin' as she's leavin'
She is headed for the cheatin' side of town

Looks like she's going to have time to rethink her decisions, though. A loooooooong time...

She gets up and pours herself a strong one
And stares out at the stars up in the sky
Another night, it's gonna be a long one
She draws the shade and hangs her head to cry

Now, did he bring her over, or was it a rival who did so to cause him to loose gravitas? Perhaps the crying is in response to him having fed the lover to her as a way to help break her away from her humanity.

My, oh my, you sure know how to arrange things
You set it up so well, so carefully
Ain't it funny how your new life didn't change things
You're still the same old girl you used to be

Looks like she manages to keep the beast in check in the end. Just remember that even if you're playing Vampire, you don't have to take your musical cues from Robert Smith...

Tuesday, August 14, 2007

All Hail The Mouthless One!

Hello Kitty Tarot?!? Ieeeeeeeeee!

Wednesday, August 1, 2007

A very long Friday...

Karen's Friday sounds as busy as mine. Got up at midnight. Did laundry. Finished packing. Got to the airport for 4am to get checked in. Went back to my car to drop off books to make room for clothes in my carry-on because my suitcase was 5lbs too heavy, and there was no room in my gun case for them. Fly to Huntsville by way of Memphis. Get the rental car & drive to Chattanooga. (This being cheaper than flying to Chattanooga itself... and faster as well!) Get to the con hotel an hour &amp;amp; a half late due to traffic & a time zone change. Get checked in. Get my badge. Pay Mad Mike for the knife he's making for me. Catch up with a friend or two. Go back to the room and crash for a few hours. Then get up, get into Viking garb, and wander the halls drinking mead from a cow horn until the wee hours & I had to get some sleep before the Saturday range trip.

Sunday, April 22, 2007

Crossover setting idea: Survivors of the Caribbean

So, what happens when you read back through your old copy of Aftermath! while listening to Jimmy Buffet's "I've Made This Same Album 28 Times"? If you're me, your mind starts moving in odd directions. Well, even odder directions given that it's me we're talking about... Except for Cuba, there's not all that much in the Caribbean likely to have caught a nuke had WWIII happened. Plenty of sailboats. Plenty of oil if you can find a rig that hasn't been destroyed & can figure out how to refine the stuff. Full of colorful characters even without the whole "end of civilization" thing.
Swap out those ass-less chaps and leather jacket for Bermuda shorts and a Hawaiian shirt and imagine a version of "Waterworld" that halfway makes sense. This can be played realistically or over the top.

Realistic means that life is likely to be nasty, brutish, and short. No antibiotics, no more spares for your engines, and a slow slide back to 1600's era technology as what little trade is left gets strangled due to the lack of anything resembling the policing of the sea lanes. Pirates in a realistic setting are likely to be very bad men indeed.

Over the top is more fun, and thus much more likely to be played & enjoyed. In an over the top game, it'll be perfectly acceptable to say something like, "Avast ye lubbers, I be here only for the gazzoline. Arrr!" as mohawked lunatics on Skidoos menace the residents of an isolated oil rig. Mad Max on "Talk Like A Pirate Day" and Captain Jack Sparrow with an AK-47 should be the order of the day.

Monday, April 2, 2007

Inspirational Gaming Music Part 1

That's inspirational as in, "Hey, that'd make a great plot/setting/NPC", not necessarily tunes that "&%*#ING RAWK!". For the first installation of this subject, I'm going with the great grandsire of the type: King Crimson's The Court Of The Crimson King. Pretty much everyone who's ever run a swords & sorcery game has mined this one for ideas. Given access to a time machine, I wouldn't be surprised to find a copy of the album on Gygax & Arneson's turntables back in the day.

This "prog rock" classic is younger than myself by a few months, and has admittedly aged better than I have. The album of the same name was recorded in August through September of 1969, and was released in early October of that year. It's got a fuzzy, dream-like quality that sets the mind going in odd directions. It's almost a legal way to trip. I can only imagine what it's like while actually on mind-altering chemicals.

All that said, most older players will flee at the first mention of chanting black queens, fire witches, & yellow jesters in a D&D-like setting. They've seen it too many times. Therefore, use it in pretty much any other setting. Base the background court politics of something ostensibly mundane on the song. Perhaps in your technothriller, that wisecracking Naval Attache from the Chinese Embassy is the one pulling the strings to bring about a coup back home and part of his plot involves getting Dr. Rice to convince Janet Reno to visit Bejing. For that matter, I shudder to think what a good CoC GM could do with it...

Monday, March 26, 2007

Take three...

Yeah, the blogging bug hit again. This time 'round, I'm sticking to my hobbies. Less worry of having my cow-orkers find it this way.